Entity texture features. 47569 downloads. Entity texture features

 
 47569 downloadsEntity texture features 2 Fabric & Quilt

Settings & configuration. [V4. lang. 2 13. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . Published on Feb 2, 2022. 18. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 0, simply open the mod menu settings and enable "Apply skin feature template to a copy of your. This mod should be compatible with any mod added entities. fixed parrots not being random or emissive on player shoulders. 19. Settings & configuration. textures ending with numbers now use the separator ". Puzzle was created to solve the latter by providing a united config for OptiFine replacement mods, built-in support for the most relevant alternatives and a API for other mods to take advantage of. 0. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". 4. g big_chungus_0. 1 Forge & Neoforge. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. 😑️ Blinking mobs. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 20–1. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. "Settings & configuration. 6. 1 or above. The random textures must be named after this format: TextureName#. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". 816. Changelog. Client Decoration Utility. Client Decoration Utility. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 6. The attach option is not supported. 1,491 follower s. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. jar entity_texture_features_fabric_1. 6. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. RGB value > 0. Supports 1. 20–1. 2. json; A few of these options can also be changed via the Puzzle mod; Mod support. BisectHostingMODRINTH. json; A few of these options can also be changed via the Puzzle mod; Mod support. 19. Chances are it also works on versions below that, however, those versions. This mod should be compatible with any mod added entities. 20. Settings & configuration. png or sheep_fur. Settings & configuration. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Entity Texture Features - [Fabric & Forge] Mods 1,639,267 Downloads Last Updated: Sep 18, 2022 Game Version: 1. 19. textures ending with numbers now use the separator ". json; A few of these options can also be changed via the Puzzle mod; Mod support. ETF supports a new Names (plural) property using previous ETF name behaviour. property percentage mode values not being rounded as integers (an entity with health percentage 3. 0] Update summary: ETF v4. - fixed elytra emissive texture rendering. #1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. json; A few of these options can also be changed via the Puzzle mod; Mod support. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 3. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. Subtract this texture's RGB values from the previous. mixin. +Player skin features!)added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. 1] Several fixes, primarily for the random property system rewrite in 4. ETF supports a new Names (plural) property using previous ETF name behaviour. Settings & configuration. Project ID. 19981 downloads. github/README-assets":{"items":[{"name":"example-images","path":". Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. This resource pack adds 15 new axolotl variants. [4. Changelog. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. Iris Modrinth - An Open Source shader mod compatible with OptiFine shader packs. 1] Several fixes, primarily for the random property system rewrite in 4. Published on Jun 9, 2023. Project ID. Instead for textures the purple and black texture is used and the directory for the texture is. 4; Entity Texture Features - A Fabric mod implementing randomized & emissive texture support for mobs set by the resourcepack. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. 1 on Modrinth. 2. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. - forge version updated to 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 6. Supports 1. 8. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Published on May 10, 2023. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Available for: quilt: 1. This mod should be compatible with any mod added entities. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". Release. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. This is the most common type of blending. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. 4. Settings & configuration. 3k total downloads. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 3. json; A few of these options can also be changed via the Puzzle mod; Mod support. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 18306 downloads. 20. 6. json; A few of these options can also be changed via the Puzzle mod; Mod support. "jumpStrength" texture property to vary textures by their jump strength *(useful for horses)* 3. 607 108. 4 on Modrinth. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. This mod should be compatible with any mod added entities. Entity Model Features - A Fabric mod implementing support for OptiFine-format custom entity model (CEM) resourcepacks. Created 2 years. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or. Animatica adds support for resource packs that use custom animated textures. 3. 1. 1 & 1. 6. Last updated Nov 4, 2023. jar Then of course make sure to use the fabric loader to load those mods:allowing matches such as `"blocks=oak_stairs:facing=east,west:half=bottom"`. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. . 0. 4 Fabric & Quilt. 5] - fixed a crash on forge. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. Client Decoration Utility. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. NOT AN OFFICIAL MINECRAFT PRODUCT. 20. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. To have the best of both worlds. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. Download and browse 100 [EMF] Entity Model Features versions. json; A few of these options can also be changed via the Puzzle mod; Mod support. It is compatible with OptiFine, Entity Model Features, CEM, Sodium, Iris Shaders and other mods that support entity textures. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. ETF can do this step for you automatically as of V2. This mod should be compatible with any mod added entities. properties file loading *(will be used in EMF)*ETF Changelog: [V3. This mod should be compatible with any mod added entities. 1k download s. fixed crashes during random entity property testing in ETF and EMF, all random property testing should. Entity Texture Features 4. names property will also match against the whole line ( (names. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. [ETF] Entity Texture Features Mod. This mod should be compatible with any mod added entities. 2. This project is licensed with LGPL v3. ETF supports all OptFine custom and random entities, including all the properties and even more added by ETF!</li> </ul> </div> <h4 tabindex="-1" dir="auto"><a id="user. This mod should be compatible with any mod added entities. ADVERTISEMENT. ETF v4. 1,493 follower s. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. fixed: several additions listed above fix several issues however some more minor fixes include: fixed quark incompatibility with ETF block entity features; fixed ETF settings button appearing on data pack selection screenadded quark compatibility warning that disables incompatible features. 1 on Modrinth. 18. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. 17+) - Intended to load the MCPatcher/OptiFine animated texture. Chickens (6 new variations) Slime (1 new variation) All textures except zombie ones were taken from Example Random Entity Texture pack by ewanhowell5195. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. This page serves as a compact list of all unique mob and entity textures or skins which have ever existed in officially released versions of Minecraft. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. Updated 10 days ago. added support for end crystal random and emissive textures. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Published on Apr 23, 2023. his mod allows you to use OptiFine CEM Resource Packs without. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2; Files. ETF 4. It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). Entity Texture Features:这个mod实现的是同种生物可以获得不同的皮肤,生物的眨眼动效也得以实现,生物可以使用发光材质了,并且还可以像OF那样对使用了不同名的同种物品使用不同材质。Download [ETF] Entity Texture Features 4. 5 brightens the previous image, < 0. Tigersenpai 3 months ago • posted last year. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1. 19. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 1 on Modrinth. 20 Other Texture Pack. Shaders. I don't know where to contact the staff of this, but the Entity Texture Feature mod is a client side mod but is still an available mod choice for forge. To be safe I also copied the texture to /entity, /projectile, and /model, also in textures. Each villager texture will apply their own rules, whether they'll be randomly assigned or set by a properties file</p> </li> </ul> <h3 tabindex="-1" dir="auto"><a id="user. Auto-featured . 4. - added an option 'enabled by default' to set ETF to not tamper with any. 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. x] [Fabric] Entity Texture Features [V4. 20-0. updated the. Supports 1. This pack adds new skin variations to mobs with help of Entity Texture Features. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. resolved an issue with additional textures like enderman_eyes. blueaxolotl_mc • 4 months ago. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Supports 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Other animated textures (Animated blocks and items are a vanilla feature)added support for end crystal random and emissive textures. [ETF] Entity Texture Features Mod. ETF 4. "CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. ago. Animatica (1. 897. Entity Culling - Using async path-tracing to hide Block-/Entities that are not visible; Entity Model Features [CEM] - EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 5 darkens. 908. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. 20-pre1 Fabric. ArrayIndexOutOfBoundsException: Index -1 out of b. Settings & configuration. 1,538 follower s. Download [ETF] Entity Texture Features 3. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. ETF v4. 607 108. 1. 4 on Modrinth. The vanilla directory minecraft/textures/entity or wherever a modded entity's texture happens to be by default. Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. The attach option is not supported. - By traben_0 Custom item textures. Works with ETF mod and Optifine. " like OptiFine for variants (e. 37710 downloads. " to separate the variant (e. This will likely be the case on some Mods if you use Curse Maven Method. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what OptiFine offers. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. This also allows other mods to add new random properties for easy use in ETF & EMF. " like OptiFine for variants (e. This mod should be compatible with any mod added entities. Progress: 100% complete:. g. 1 [ETF] Entity Texture Features 4. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 3] further api tweaks for EMF; fixed distanceTo property not working in 4. This also allows other mods to add new random properties for easy use in ETF & EMF. Auto-featured . 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 47569 downloads. Supports 1. g "mob4. This mod should be compatible with any mod added entities. (from modrinth). - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 16+) - Animate almost any texture with more options. Published on May 10, 2023. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. Player Skin Features & Additions, including support for most of the above features. +Player skin features!)changed: textures with property files that do not read correctly and cause problems will now fall back to the vanilla texture instead of randomly picking and causing confusion. ETF is a mod that adds new features to entity textures, such as custom, random, emissive and glowing textures, as well as player skin features. png" now variates with "mob4. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 20 Fabric & Quilt. Player Skin Features & Additions, including support for most of the above features. png" now variates with "mob4. fixed the name property not respecting text formatting codes e. 2=iregex:(technoblade|1)" value comments sorted by Best Top New Controversial Q&A Add a Comment. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 3k download s. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. 1. Client Decoration Utility. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. fixed the name property not respecting text formatting codes e. g "mob4. json; A few of these options can also be changed via the Puzzle mod; Mod support. Versions [ETF] Entity Texture Features 4. This mod should be compatible with any mod added entities. The packs are free of viruses. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod; Mod support. fabric on Modrinth. blinking for eyes in FA Addon etc. 3 on Modrinth. [ETF] Entity Texture Features Mod. Entity Model Features. 888. png") Animatica textures are now detected and prevent certain ETF. Settings & configuration. 351 downloads. Client Decoration Utility. png) did not have the same or higher number of variations as the base texture Optifine parity: Name property now works identical to optifine. json; A few of these options can also be changed via the Puzzle mod; Mod support. [4. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options =====The two images below show the two rendering modes:</p> <h3 tabindex="-1" id="user-content-dull-emmisives-default" dir="auto"><a class="heading-link" href="#dull. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. 19 Fabric. More Texture Animations . This mod should be compatible with any mod added entities. None of the files are hosted on our server. Auto-featured . 2; fixed a boat texture crash; fixed transparency setting for non-ETF skins not working in 4. Download [ETF] Entity Texture Features 4. 1. Random property code now only stores the entities initial conditions if they have been tested by. Download [EMF] Entity Model Features 0. 19–1. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsSettings & configuration. MoreMcmeta (1. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 1,559 follower s. 5. 2620 downloads. "Settings & configuration. added a GUI for selecting player features and saving or uploading a player feature ready skin with all your choices (openable when in-game from the new settings GUI) added new mob texture properties: ( Documentation Here. png) fixed health property not working at all in 4. added an option to enable extra warden textures like the heart to apply to the entire model. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. Changelog [4. Published on Nov 4, 2023. 0. Created 2 years ago. This mod should be compatible with any Mod added entities as long as they extend LivingEntityRenderer. Supports 1. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Created 2 years. Settings & configuration. 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. +Player skin features!)Custom, Emissive and Varied mobs like Optifine and so much more. Alternate potion visuals for mobs. 1. Published on May 10, 2023. textures ending with numbers now use the separator ". png resetting after a short time if the base texture had . 106775 downloads. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textures Download [ETF] Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod; Mod support. 20 Other Texture Pack. I cannot recommend this enough. 1=john smith) will check the names {"john", "smith" & " john smith"}) drowned outer layers support random and emissive textures using the. 5 (ETF 4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Published on Oct 30, 2023. This mod should be compatible with any mod added entities. Supports 1. 2. 1,497 follower s. 1 Version [ETF] Entity Texture Features 4. Changelog. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 4I1XuqiY.